![]() ![]() And we're not talking some small outpost that's not worth equipping with all their best weaponry, but their capital city, which supposedly intelligent generals (e.g. The Horde can produce this gun, since it outfitted its airship fleet with it. This is not an experimental or difficult to produce weapon. People with melee weapons on giant cats simply cannot coexist with a world where the other side has explosive automatic weapons: and so WoW's only solution is to pretend that the guns don't exist. Suddenly the night elf attack isn't just ineffective, it's laughable. suppose the Horde put one of those lovely autocannons there. (Apologies for the lousy video: it can be hard to find good ones.) A bunch of orcs with melee weapons come running out, and night elves with melee weapons mounted on giant cats charge into them. It's harder to find screenshots, but here you can see it in-game. There's a bit in the Siege of Orgrimmar where Tyrande leads the Sentinels in a charge against those gates. (For comparison, an earlier quest involves a similar airship and mentions that the guns 'randomly molten metal in every direction'.) Now, the Horde must have quite a few guns like this, since it has several on the Hellscream's Fist alone: and while the Horde airship fleet is smaller, less advanced, and less capable than its Alliance equivalent, it does at least have multiple airships.Ī little hypothetical for you: suppose the Horde put several of those guns on top of these gates. Explosive shells of some sort, I believe. There's an awful lot of that sort of thing.įor a smaller example, in both Horde MoP intro sequence, you get to man some sort of automatic weapon. Operation: Gnomeregan) Everyone just pretends they don't exist outside the Gnomeregan material. It was used shortly after its completion in such a way as to change the face of warfare forever. ALLIANCE VESSEL SKYSEEKER PORTABLEI don't believe any of those suffice to explain what we see in-game, where, depending on zone, there are real-time portable radios, machine guns, explosive flak cannons, tanks, battle robots, or even dirty bombs. What's more workable are more micro scale versus that are more about individuals I think. Despite my knowledge, or perhaps because of my knowledge of it's lore I'm not even going to try and give an indepth argument about a azeroth faction versus because goddamnit too many things just don't make sense or contradict each other because Blizzard doesn't care. I'm a person who likes to roleplay in the warcraft world, in fact I spend all my time on a private server meant for roleplaying. While I'd say the Warhammer side has a greater percentage of high-tier/game changing mages, the Azeroth side has quantity.ĭo the Night Elves gain the help of the Mountain Giants, Chimera's and Faerie Dragons? that'd help a bit, although in the end I'd give it to the Warhammer Elves. Almost every blood/high elf can do a bit of magic stuff and things like golems are extremely common in their forces. Farstriders/rangers are similar to the Shadow Warriors and magic, arcane and divine is much more common amongst the Night and Blood/High Elves. I suppose the Blood Elves would have to carry the Azeroth faction by sitting in their homes, making mana-bombs/fucking magic nukes with the help of their perpetual motion source of magic, the Sunwell.Īs it is on a one on one basis I'm going to imagine that the elven soldiers will be more impressive than those of Azeroth, however the elves of Azeroth don't really do normal soldiers. ![]()
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